UntypedNodeStep
Functions
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fun <In : ITypedNode, Context> IMonoStep<In>.conceptSwitchFragment(): ConceptSwitchBuilder<In, IBoundFragment<Context>>
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open override fun getOutputSerializer(serializationContext: SerializationContext): KSerializer<out IStepOutput<INode>>
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fun <In : ITypedNode, Out : In> IMonoStep<In?>.instanceOf(concept: IConceptOfTypedNode<Out>): IMonoStep<Boolean>
fun <Out : ITypedNode> IMonoStep<INode?>.instanceOf(concept: IConceptOfTypedNode<Out>): IMonoStep<Boolean>
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fun <In : ITypedNode, Out : In> IFluxStep<In?>.ofConcept(concept: IConceptOfTypedNode<Out>): IFluxStep<Out>
fun <Out : ITypedNode> IFluxStep<INode?>.ofConcept(concept: IConceptOfTypedNode<Out>): IFluxStep<Out>
fun <In : ITypedNode, Out : In> IMonoStep<In?>.ofConcept(concept: IConceptOfTypedNode<Out>): IMonoStep<Out>
fun <Out : ITypedNode> IMonoStep<INode?>.ofConcept(concept: IConceptOfTypedNode<Out>): IMonoStep<Out>
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fun <Typed : ITypedNode> IFluxStep<INode>.typedUnsafe(nodeClass: KClass<out Typed>): IFluxStep<Typed>
fun <Typed : ITypedNode> IMonoStep<INode>.typedUnsafe(nodeClass: KClass<out Typed>): IMonoStep<Typed>
Doesn't check the concept when executed remotely. Use .ofConcept() to convert a node in a type safe way.
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